Cluster Graphic Controller

Fujitsu’s MB88F332 graphics controller provides a single-chip solution for operating cluster instrumentation, heads-up display systems and central information displays, with a sophisticated sprite, or bitmap, engine for high-quality graphics.

Fujitsu’s MB88F332 graphics controller provides a single-chip solution for operating cluster instrumentation, heads-up display systems and central information displays, with a sophisticated sprite, or bitmap, engine for high-quality graphics. Stepper motor controllers, pulse width modulators, analog-to-digital converters, universal asynchronous receiver/transmitter and sound generator functions can also be integrated into the controller. Frame buffer memory operation eliminates the need for external memory, while the built-in graphics engine can generate up to 512 sprites from 4 x 4 up to 512 x 512 pixels in size, in a variety of color modes, with the ability to program panels from 320 x 160 up to 1,280 x 480 pixels resolution.