With CAD/CAE becoming so well integrated into product development, it seems as
though the role of physical models is becoming decreasingly relevant. Sometimes
called artifacts, physical prototypes are becoming artifacts in the
archeological sense. Ostensibly, the move toward digital development is one that
is driven by a need for faster time to market. That is, if you dont build
models out of atoms and just build them with electronics, then youll be
further ahead.
So why do the people at Innovative Body Systems (IBS; Sterling Heights, MI)
think that Detroit developers are actually taking longer to get the job done
and spending more money than they would if they actually used physical prototypes?
Tim Smith, chief operating officer at IBS, says that on a typical program, the
method that they employ could save six months in time and 25% in development
cost.
Its not that he and his colleagues have anything against digital engineering.
Smith points out the window of the IBS conference room to a cable running from
the building to a telephone pole: He explains that they are in real-time communication
with their customers (or are pumping out one gigabytes of data per second).
But the people at IBS not only know Detroit very well (e.g., Smith was with
GM for 12 years; prior to signing on as partner and vp of Engineering, Tony
Bingham was Body Lower Structure Sub-System Leadership chairperson at GM), but
they have also studied and implemented methods that are used by companies including
Honda and Toyota (Robert Fairchild, partner, president and CEO of IBS spent
the previous 15 years as vp of North American Operations for Fuji Dietec, a
Japanese stamping, die and body systems firm).
There are at least a couple of reasons why the people at IBS are pro-physical
models. For one thing, Bingham observes, When youre living in the
math world, things are difficult to see. That is, although the images
may seem right on the screen, when that information is used to create physical
product, things like intersections and blends of body panels may be exceedingly
awkward in the 3D world. Which leads to the second point, which is that by having
a physical model early in the program, there is something for all of the people
who are involved in product development to look at and communicate about so
that decisions are made that have a consequence on other aspects of the program.
We believe in a balance between the virtual and the physical, Fairchild
says. And when theyre talking physical, they mean something
other than even clay: Clay is too perfect, Fairchild maintains.
Admittedly, the people at IBS have what Bingham calls a body-centric
view of the world. But Smith points out that a body-in-while can represent about
half of a vehicle program cost, so thats not necessarily a bad place to
focus.
But it isnt just about building a model. There are other ways that IBS
reduces time and saves money. For one thing, there is what Smith calls an integrated
value stream. What they have done is to create an organization that either
directly owns capability (e.g., its staff has expertise in body engineering
and tooling) or has partnerships with companies (that can create such things
as tooling or assembly systems, or that have expertise in areas such as materials
or powertrain) so that they are able to work in a turnkey mode. IBS works with
partners around the world, taking advantage of competencies (Fairchild says,
for example, that Japanese companies are fast in development; British companies
tend to be good in low-volume production). They can take on, essentially, total
responsibility. Arguably, the name of the company could be Integrated
Body Systems. Smith observes, Some companies can do prototypes.
Some companies can do dies. Some companies can do weld tools. Some companies
can set up plants. With our consortium of companies, we can do it all.
One of the problems that theyve identified with the usual course of affairs
in traditional domestic OEM product development is that there are not only internal
disconnects (i.e., between in-house departments), but that as there are an increasing
number of suppliers involved (for things ranging from dies to assembly toolsto
say nothing of components), the whole thing is comparatively disjointed.
So theyve created a comparatively small organization that holds fast,
disciplined meetings around specific, tangible issues.
None of this is new, Fairchild admits, but adds, But what
is new is that were putting it all together.